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Updated: 25/02/2025

Welcome to the CLERIC Class

Join the ranks of the Holy Church of Aslar. Become a Cleric and cleanse evil from the world.

Evil has taken root in the world like never before, we of the Church are committed to stamping it out wherever it rears its head. Belief in the Gods is paramount to our victory, and mastery of the Soul is ever present in our quest for knowledge.


Upon joining the Cleric Class, you will play as Oswald, a High Bishop of the Church. While pious in nature, he is also a practitioner of Necromancy. The church consider mastery of the Soul and how to manipulate it as a godly forbidden knowledge, and therefore consider their rituals of raising and manipulating the dead, as part of their religion.. although this is a new thing, and others consider it heretical, and tantamount to evil.

The Play Style of the CLERIC.

The Cleric occupies the colour WHITE on the Wheel, and is a deck designed around Graveyard Manipulation, and Creature Flood. Cleric can also use Life as a resource, and is also the only Class that gain Life for their Commander through use of the Key Word 'VAMPIRISM' on select Creatures.

Win conditions in the 'Forbidden Knowledge' Cleric Deck.

The deck doesn't have a single win condition, rather, it focuses on flooding the board with Creatures that have the Key Word 'GRAVEBORN'. When they die, these Creatures are able to be played again from the Graveyard for a cheaper Mana Cost, their second death is however, permanent, as they are Exiled upon death. Oswald lets you exchange a Creature for another when you play it from the Graveyard, giving all your armies 'REGENERATE' for a whole set of turns, making them difficult to remove.

Who makes their home in The Holy Seat of Aslar?

All are welcome in the Church! They make their base in the City of Eminence, which is a city-state located within the Empire, surrounded by high walls and the forboding cliffs of the Euros Skyfold. While the clergy and upper echelons of the Church are mostly Human, some of the more wealthy and influencial members of the society in Eminence are immortals, Vampires, and their motivations are generally mysterious.


Undead are a constant sight here, Zombies, Skeletons, Vampires and Ghasts roam the halls of the church. Even fearsome creations like Bone Dragons and Zombie Legions can be seen inside the walls of the Holy Seat.

The FORBIDDEN KNOWLEDGE Starter Deck Card List

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